TEK2049

Major Challenges For A Metaverse In 2030 Aug 7, 2022, 06:11

A challenging journey building a virtual environment by the end of this decade

The Oxford definition of the Metaverse is “a virtual-reality space in which users can interact with a computer-generated environment and other users”. It's set to be a unified virtual universe that will connect communities, products, commerce, workspaces, entertainment, and allow creators to program this virtual environment.

A few attempts to create such a platform have been tried in the past. A well known example is Second Life, an open-source project started 19 years ago back in 2003, and is still active to this day, with the last version released just a month ago.

Over the years we did see a few other projects, mostly games, that implement some of the Metaverse concepts. World of Warcraft allowed thousands of players to inhabit a virtual fantasy world, it allowed groups of 10-25 players to band together going to adventures called raids. It also implemented a Battlegrounds feature that allowed up to 80 players to fight each other in the same environment.

It's full of galaxies, everywhere! Jul 27, 2022, 18:20

The JWST is an awesome desktop background generator

On 25 December 2021, NASA, together with ESA and CSA launched a 6 tone device into a halo orbit around the second lagrange point (L2), for conducting infrared astronomy. That is approximately 1,500,000 km beyond the orbit of Earth.

The cost was $10B, about $9B more than the initially planned $1 billion budget. But it seems that humanity was more than happy to pay that amount for something that can generate a weekly background for our desktops.

Resurrection of the Synthesizer and 80s Sounds Jul 28, 2022, 11:21

GUNSHIP is leading the Synthwave revolution

Their first self-titled album ‘Gunship’, was released in 2015 and is good no doubt! Their follow up, Dark All Day, released in October 2018 is really something special that you must listen to. The band are using a large collection of synthesizers including: Roland Juno 106, DSI Prophet 12, DSI Prophet 6, MOOG Minimoog, MOOG Mother 32.

The permanent band members are: Alex Westaway, Dan Haigh, and Alex Gingell. Their albums usually would include quite a few collaborators like: Charlie Simpson, John Carpenter, Tim Cappello, Richard K. Morgan, and others.

Ben Goertzel Building Decentralized AGI Infrastructure Jul 23, 2022, 09:16

And its powered by ETH and ADA blockchain technology

SingularityNET is a full-stack AI solution powered by a decentralized protocol and the first and only decentralized platform allowing AIs to cooperate and coordinate at scale, removing one of the major limiting factors to AI growth today — the lack of interoperability — which severely restricts the ability to leverage the strengths and capabilities of individual AIs.

If you’re not familiar with Dr. Ben Goertzel is a cognitive scientist, artificial intelligence researcher. He is also CEO and founder of SingularityNET, leader of the OpenCog Foundation, and the AGI Society, he also coined the term ‘Artificial General Intelligence’ or AGI.

Solving Problems with Terminal Graphics Jul 24, 2022, 13:18

On building console applications with tui and Rust

Today when developers are thinking about programs with graphical interfaces, they tend to go with technologies that are JavaScript based like Vue and React. For simple people it’s just plain old server-side rendering with Python or PHP behind the scenes. And serious people who don’t default to web technologies would probably choose GTK3 or Qt.

All this is fine, and each technology has its use-cases where it shines (well, ... except React). However, I offer you to consider another option; building your UI application entirely in the terminal. You won’t need to compromise on user experience, in fact, for some use-cases you might find that the terminal makes much more sense!

The Last Starship - Progress Update #2 and Preview Jul 30, 2022, 10:46

The next game from Mark Morris and Chris Delay, creators of Prison Architect

For some Mark and Chris need no introduction. Their game company, and Youtube channel is well known around the Prison Architect fans. Their indie game studio is also behind games like Darwinia, DEFCON and Uplink.

Recently they published a second update on their upcoming simulation game The Last Starship. Currently the game is (almost) in Early Access, but it's still not playable to everyone, including me unfortunately! But I have managed to literaly scrap some info and shots from the update videos. Don’t worry, you don’t have to wait until the planned release date in late 2022. Just got over the Steam page, and press the 'Request Access' button!

It clearly state on the stoare page:
We anticipate being in early access for several years...
Fear not! This two guys, along with John Knottenbelt 'Johnny Programmer' and Thomas Arundel they would surly deliver the promise. Not every game the studio made is an instance success. Turns out I didn't like Scanner Sombre as much as the rest of Steam community.

But this time it sure feels like a superstar to me. I mean, considering with their latest experience, and tiles like Space Haven around with many positive reviews.

The Last Starship is a game around building space ships, with battle and resource gathering mechanics. Currently the crew is just used as peons to move resources around, but they place to introduce role desegnations that will make them more like RimWorld.

Marcin Rubinkowski Makes Glorious Cyberpunk Concept Art Aug 1, 2022, 14:36

He is concept designer for Emmy multi-winner Love Death + Robots

Marcin Rubinkowski has a lot of skulls under his belt. He's been working in the movie and game industry for 12 years. Even if you put aside the fact that he did the concept art for the amazing Netflix series 'Love Death + Robots', that won multiple awards in several categories, still a lot remains.

Marcin drew concept art for several clients, some of them you might know: Bungie, Nintendo, Sega, Disney, Blur. Oh yeah, also a game called Destiny2. He also shared his wisdom of digital art in two books: Digital Painting Techniques: Volume 8, and Master the Art of Speed Painting: Digital Painting Techniques.

New Insights Into Supernova Powered by Cray EX System Aug 28, 2022, 11:28

Setonix supercomputer generates image of supernova remnant discovered in 1967

This image of the G261.9+5.5 supernova remnant, discovered back in 1964 by a CSIRO scientist, was generated by a brand new supercomputer, Setonix, based on the Cray EX platform. It is located at the Pawsey Centre, an Australian government-supported high-performance computing facility in Perth. The supernova is located somewhere between 10,000 and 15,000 light years away from Earth.

The enormous amount of data was collected by the ASKAP (Australian Square Kilometer Array Pathfinder) telescope, and transferred to the Pawsey Supercomputing Centre using a high-speed optical fiber link. The size, shape, and structure of the remnant revealed in the image should help scientists study the remnant and its surrounding medium in unprecedented detail.

Crypto Markets

Name Symbol Price 24h
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Market prices by CoinGecko

Quotes from Cyberspace

Those who do not understand UNIX are condemned to reinvent it, poorly.  -- Henry Spencer, programmer

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